Category: Simulation

Tags: First Person Shooter, Third Person Shooter, Survival, Immersion, Infinite Screen

Avalanche Studios

In theHunter: Primal, Avalanche Studios and Expansive Worlds introduce new hunting grounds to hunters who are looking for a challenge. Instead of bear, rabbit, moose and deer, hunters in Primal will face six kinds of prey, among these Tyrannosaurus Rex and Quetzalcoatlus – two of five dinosaurs populating the Island of Eden, where the game is set.

This version of theHunter also features beautiful graphics as well as sound. And once again it is easy to get immersed in the game – thanks to the infinite screen added by the eye tracking controls available for the game. The screen lets you change the view and center on your focus point simply by moving your eyes, thereby reproducing how things actually work in reality.

And you will need both views and good reflexes in theHunter: Primal. Apart from five kinds of dinosaurs, there's one more potential prey on the island: you.
So start looking around, and keep your bow and arrow ready ...

What eye-tracking adds to theHunter: Primal

Infinite Screen. The view on the screen always re-centers around your focus point, making view changing with the mouse superfluous. In theHunter: Primal, looking freely around the screen and exploring the landscape with your gaze, makes you feel as if you really are in the forest. 

What you need to play

Eye tracking features are built into the game so you just need to start it to get going, when you have:


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