Create experiences for the most natural tool of interaction – your eyes.
Get Started with our SDK!
The Tobii EyeX SDK provides you with the tools needed to build interactive eye-gaze enabled applications faster and easier than ever before, by building on the services provided by the Tobii EyeX Engine.
There are several EyeX SDK packages to choose from, each targeted at a specific development environment, from UE4, Unity, .NET, to C++.
The EyeX SDK is for interactive and gaming applications only. If you want to develop software for analytical purposes, post processing or aggregation of eye tracking data across multiple users, please contact Tobii’s licensing team.
Easy to Develop with our EyeX Engine & SDK
Go to the Tobii Developer Zone to find all SDKs, samples, ideas and discussions on developing with the Tobii EyeX.
The Tobii EyeX Engine provides a framework that takes care of all the background bits.
Eye Tracking simply adds a new controller layer to your game. Continue using mice, keyboard, joystick, etc... as normal and just add eye tracking with the most natural tool of interaction – our eyes.
"I’m obviously not a neuroscientist, but my imagination is on fire when I think about a generation of children playing games this way."
“Eye tracking is such a natural way to interact with a game and creates tons of potential opportunities for gameplay immersion”
“I controlled Assassin’s Creed Rogue with my eyes and it was cool as hell.”
What Do You Get?
"I'm a believer. Eye Tracking is going to fundamentally change the way we interact with games."