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Thesis Subjects: UX

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UX Thesis project – Hands free interaction in VR environments

The world of eye tracking is expanding into VR. This opens up great opportunities for people with disabilities. Much of the disadvantages with physical impairments could be removed in the virtual world.

Most VR headsets today require some sort of hand controller for user input. This could constrain a person with motorial impairments from using the system. By replacing hand controllers with gaze interaction as the input modality, the world of VR could be made available to a large new community.

This thesis aims to investigate hands free interaction models for VR environments. What interactions are needed, and how should e.g. a select task be visualized and performed by a hands-free user? The result could be designs on paper, or a prototype implementation using one of our VR headsets.

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